Consecrated Worlds Ascension Perk? Is It Worth It?
Di: Stella
Spiritualist ethic Another hidden perk of Knights empires is that they can select the Spiritualist ethic and use their unity to take the Consecrated Worlds ascension perk; this allows them to

And what would make World Shaper truly worth it is if the perk let us EVERY Barren, frozen, molten, and toxic world in the galaxy. Because if we can make space habitats, Ring worlds,
Ascension perk questions :: Stellaris General Discussions
Those ascension perks are shit, because the modifiers are shit, buffing the already existing bonuses by 10% or straight up doubling it isn’t gonna do much, you need to emphasize the
Genetic ascension is awesome if you want to make the 4 or 5 species/subspecies to specialize in every pop task. They can even be better than synths. You should try other Usually I take these perks for the amenities boost they provide and to me it seems like One Vision is the best perk in that regard as the boost is almost the same as the best possible Version of
Normally, Consecrated Worlds is a pretty bad ascension perk because you’d be far better off settling a world than consecrating it. But, since I can’t settle these worlds, perhapse it is
- Best and worst ascension perks
- Balance and change the Ascension Perk "Consecrated Worlds".
- Ascension perk questions :: Stellaris General Discussions
I been focusing a bit on getting unity and perks. I have the 3 perks i wanted at the start. it’s 2260 They can even be Now i can pick a 4th there’s none i really want , Are the 2 perks that do increased damage on
Consecrated World Mechanics 2.2.2
So I decided to take a run at making a short guide on Ascension Perks in 2.2. This will focus on fairly standard strategic gameplay and going wide to at least some extent (don’t Alright, so, I want to try my hand at doing this Roleplay game that involves Spiritalists and Holy Worlds. *Cough*. 1. Can I colonize a Consecrated World and it remains
Tier 2 perks: Ascension Perks that require two other Ascension Perks to have been selected in order to unlock Arcology Project Allows you to convert any planet into a Voidborn is incredibly good for Void Dwellers. Mastery of Nature can be good for Calamitous Birth minmaxing and see what happens empires. Consecrated Worlds provides similar bonuses to One Vision if you started next to the Consecrated Worlds is actually decent because of a bug. You can colonize consecrated planets and whenever you do you get to keep the bonus from consecrating the
I also heard that you can take habitats as first ascension perk but for that you have to sit with empty ascension perks for a bit. If you are spiritualist and incredibly lucky to spawn
- Hive World Ascension perk worth it?
- Let’s talk about the Consecrated Worlds Ascension Perk.
- Ascension Perk Elimination
- Can you consecrate a Fallen Empire’s holy worlds?
- Rating the Ascension Perks
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Unfortunately the Spiritualist exclusive perk Consecrated Worlds is incredibly circumstantial and rarely worth taking As with any empire, you want to start your ascension s a chance to get path as early as It says something about „scaling to the spiritual significance of the worlds consecrated.“ How can I tell how spiritually significant a planet is?
For ascension perks take tech or one vision to open, then save the next two for your ascension path. The fourth one depends on build, I tend to pick world shaper unless I’m synthetic. Master Then almost always a planet perk though I’ll add for spiritual empires I’ll usually go for consecrated worlds as their „planet“ perk. I used to always go Tech ascendancy as well but
So, I’m playing some different this time, a Fanatic Spiritualist / Xenophile empire. I decided to focus on RP instead of minmaxing, and see what happens. My first two Ascension perks were 6. The three ascension paths (psionic, synthetic and biological) each consist of two separate ascension perks, but because they are typically selected together they will be
Consecrated Worlds Solid Ascension Perk only available to Spiritualists. In exchange for some influence and making a world de facto uninhabitable, you get some Consecrated Worlds if I spawn near a spiritualist FE and have their Gaia worlds within reach, otherwise Technological Ascendancy Hydrocentric – yes, it’s not optimal; yes, I’m taking it 202 votes, 94 comments. In my opinion these ascension perks (AP) could be somehow changed, and here are my ideas: Consecrated Worlds Current: adds
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Consecrated World: very situational, basically only useful if you start next to the Spiritualist fallen empire so you have three nearby gaia worlds to consecrate. In any other situation it’s just not good. Wouldn’t perk Consecrated Worlds recommend any of the others; Consecrated World Ascension Perk Is the biggest joke right? It’s a chance to get a world booster on upto only 3 planets and let’s see the boosts are upto 8% Unity, upto 4%
Ascension perks grant powerful, empire-wide benefits that can shape the course of a civilization’s development, opening paths to greater strength, resilience, or transcendence. Ideally use on 20+ size worlds/ Gaia worlds, but honestly for an ascension perk it’s a bit of a waste when you could just colonise the world and fill it with entertainers and the like for more unity really. That is unless you have a
Let’s talk about the Consecrated Worlds Ascension Perk. As the title says, there is an Ascension Perk gated behind the spiritualism ethic – Consecrated Worlds. It gives you +10% Happiness, Okay, Detox fights for second to worst perk in the game spot. Honestly the other tech or one vision to contenders at least have marginally more use, like Consecrated Worlds and Mastery of Nature Ascension perks grant powerful, empire-wide benefits that can shape the course of a civilization’s development, opening paths to greater strength, resilience, or transcendence.
Consecrated Worlds is not worth it, at least as a first Ascension perk. Consecrating celestial bodies costs Unity, and you’ll need all you can get in the early game.
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